repnas.blogg.se

Ghost tower of inverness firebat
Ghost tower of inverness firebat







ghost tower of inverness firebat

Wandering Monster/Encounter Table Repository.Here are some links to stuff I find useful to fill in a dungeon. The table is set, the food is set out, still warm, and smells great.

ghost tower of inverness firebat

  • A torch lit banquet hall with a meal set for 50.
  • Of course, the door is not really there at all. One of the tapestries depicts the room and mirror with a door opposite the mirror on the 'right' wall.
  • A room with a door at the far end and some tapestrys on the walls, and a mirror on the 'left' wall.
  • A room, perfectly appointed with a hardwood desk, a bookshelf, rich red carpets, and some nice statuary.
  • Caverns filled with steaming hot springs.
  • Abandoned and partially collapsed railway tunnels from a bygone age.
  • There is the sound of whispers and images you see flicker just outside your perception.
  • A giant hallway with pillars going in all directions.
  • Faded images on the walls, all that can be discerned is odd shapes and forms.
  • A bone scroll tube containing a partial map to this or a nearby level.
  • ghost tower of inverness firebat

    (A saving throw vs vomit is appropriate.) Random things to find in a dungeon or other area. During this period it cannot fly, and will only do 1-4 points of damage if it attacks successfully. Firebats can glide through hot solutions (including lava and magma) at their flying speed, for they are at home in Water scares firebats, but it takes a minimum of 10 gallons of cool water to douse one firebat's external fires. Once extinguished, it requires 10 rounds of drying off before the firebat can ignite again. Firebats use true flight and not gliding, for hot internal gases lighten the creature a great deal. Treasure is likely to be in the form of gems and jewelry, for firebats love the sparkling stones and especially prize rubies, jacinths, and carnelians. One or two young firebats (under one year old) may be found in the lair if a hunting pack is destroyed, and each young firebat will have one-half the hit dice and damage per attack of an adult.įirebats move by an awkward hop-walk on the ground, or (more effeciently) by flight. The lair of a firebat colony tends to be rocky and cavelike, with many labyrinthine passages and exits but only one large, easily noticeable entrance. A firebat colony will not grow very large, however, for they will instinctively limit their population to the available food supply. How they travel to the Prime Material Plane is a mystery, but some sages have speculated that when fire elementals are summoned, once in a great while some firebats will appear with them and woe be upon the conjurer, for the firebats are not under the mage's control at all! Firebats reproduce by fission after gorging themselves on blood, so even one firebat escaping into this plane can start a colony - and can replace any casualties. Naturally, they will only lair in very hot places such as volcanoes, near hot springs, and, of course, on their native plane.

    #GHOST TOWER OF INVERNESS FIREBAT SKIN#

    The skin of the firebat is tough and leathery, and even the relatively thin wings are difficult to pierce.įirebats live in colonies usually numbering from one to two dozen. Its body is batlike, about two feet long, with a wingspan approaching four feet its entire body is flaming, and it radiates a temperature of several hundred degrees. Its mouth is small but the fangs therein are razor-sharp, and the damage from burning affects the victim more than the blood drain (hence 2-8 points of damage per round). The firebat is a denizen of the Elemental Plane of Fire although rather common there, it seldom appears in the Prime Material Plane. Another fondness of mine is small flying creature that can come out of nowhere and really cause an adventurer problems. As you can see, he provided an illustration of this fiend for C2, along with Jeff Dee. (TSR 1980.) I've always liked Erol Otus' work and actively collect anything with his illustrations. The firebat was originally published in dungeon module C2 The Ghost Tower of Inverness. (I think I've been watching too much Twilight Zone AGAIN!) File this one under Forgotten Fiends in your game room in the OSR Zone.









    Ghost tower of inverness firebat